principles
Inspired by CW&T’s own Principles page, I’ve decided it would be useful for myself (and maybe for you) for me to share the principles which define my creative practice in a living document.
+++
/001
I've no clue what I'm doing and I'm good with that – but I'm always open to learning new things.
/002
I'm going to make whatever I make when I'm making it: I can't start off a project by telling myself (fooling myself) that I'm going to draw a mini-comic or I'm going to make an endtable or I'm going to write a story; whatever it becomes in the end (an endtable with wings? fine, perfect) is what it was going to be the whole time, even though – especially though – I had no clue at the start.
/003
Storebought is merely a starting point.
/004
Make something every day: the whole point of the daily Informalities. In the space of five minutes or less, they start my day and act as a graphic blog of the day that was and/or the current mood. From that point on, I dedicate my day to toiling on making things without any plan, direction, or aspiration beyond the act of creation itself and, as Leonard Cohen said of songwriting, the refilling of my self-respect gauge.
/005
Don't buy a new tool until you find yourself needing it to solve a problem with the current project: the tools that I've bought because I think I might need them at some point are the ones still in their boxes.
/006
WRT commissions: if you tell me specifics (a metal cat-bird-dog flying through an icicle dollhouse with a flamethrower attached to its rectum, IDK) of what you want me to make you, I'm going to charge you more because see principle two – though, admittedly, the cat-bird-dog does intrigue.
(latest update: fri/20250328)