"Monster, This is Your Life"
Finally returning to Lynda Barry's MAKING COMICS exercises (beyond my daily bastardizations of of her Attendance Cards exercise – perhaps a useful way for me to expand my brain in a decidedly expanding-challenged time. Barry's rules for this one:
"Paper, divided into six frames... each frame will take three minutes… you will be jumping around the page, drawing in this order: Frame 1, 6, 3, 4, 2, 5...
1. Draw the monster as a newborn in a certain setting.
5. As a kid engaged in some kind of activity
3. As a disgruntled teen doing something you did as a teen
4. As a young adult enjoying themselves
6. middle-aged, at work
2. At its funeral. It lived to be old. We can see its body in this picture."
My results:
Remind me never to use the snake-monster again: he was a pain to reproduce. Earlier (much earlier, it seems) efforts live here.
note to self
Trying to keep this bit – for my money, the finest bit of wisdom in a book full of it – at the forefront as I navigate my own resoundingly unproductive (and maddening) creative period:
DETECTIVE COMICS, Vol. 1, No. 579 (Barr / Breyfogle; DC, 1987)
Every Wednesday morning, I make a blind pull from Siri's (randomized) choice of one of the 20 alphabetically-organized shortboxes that constitute my comics collection, (re-) read it, write about it, and publish the resultant review/memory/whatever. Earlier installments live here.
(Box08): Simple and solid bit of done-in-one entertainment heavy on the "chum"s – "chum" and Jason Todd just don't mix – and foreshadowing of a larger Two-Face plot rendered in early Breyfogle which is always a delight: there's something about a good done-in-one that triggers – in a good way – a sort of nostalgia for the narrative craftsmanship of a tight, well-done adventure that makes one crave the next issue without resorting to "to be continued" (a la the best episodes of BATMAN: THE ANIMATED SERIES – though it had its share of "TBC," but NEVER out of anything other than the needs of the story being told) or interminable crossovers and year-long "this changes everything / biggest thing ever" cataclysms.
FWIW, the "simple bit of done-in-one" was and remains, to me, the biggest missed opportunity in digital comics: entertaining toss-asides that, in their physical manifestation at least – and in the right hands, become treasures passed through time but that's a rant for another time. For now, I'll keep this one short and as entertaining as I can make it, in homage to.
The bitter taste of your own green shell smashing into your face in MARIO KART.
Didn’t get anywhere in The Work but at least I don’t feel shitty about it so maybe that’s progress.