enter: metalshack (mind your head)

Honoring David Lynch's wisdom to always have a setup (and perhaps ameliorate today's midday concerns?) by transforming my scrap wood space into a dedicated metalwork shack behind The Shed. Still have to figure out the power situation and add fire retardant blankets or tarps as walls (including over the metal sheets that separate MetalShack fromThe Shed), but it's getting there.

orange metal table under a shack looking leanto

damn it

Lynch is on the cover of the new Sight and Sight, which is in connection with the release of Lynch’s latest album, with Chrystabell. Sadly, anyone hoping for a new film or TV series out of him, it doesn’t look too good. Apparently, Lynch can now only direct remotely due to illness:

I've gotten emphysema from smoking for so long, and so I'm homebound whether I like it or not. I can't go out...because of Covid, it would be very bad for me to get sick, even with cold. I can only walk a short distance before I'm out of oxygen.

He says of remote directing, "I wouldn't like that so much, but I would do it remotely, if it comes to it."

David Lynch's "A THINKING ROOM" installation

via Dezeen ::

Lynch had a clear vision for the space from the beginning, taking an interest in the materials and colours used and even creating a small decorative sculpture that sits at the top of the picture frames that hang on its walls.

"We sent him twelve samples for the walls, with more texture and less texture and many different blue shades," di Benedetto said. "He was happy like a child when he received all of the samples in LA."

On top of the large chair, seven metal rods connect it to the ceiling, where they branch out. Like the often ambiguous images in his films, the design was left unexplained by Lynch.

"The only thing that we know is that these are the connections between something like the soul and the absolute; a flow of energy from your soul," Monda said.

I need this in my life

What a perfect tribute…

Created by Blue Rose Team, a small team made up of French developers Lucas Guibert and Jean Manzoni, Twin Peaks: Into The Night is a fan game that reimagines Lynch and Frost’s original series as a PS1-style survival horror game à la Silent Hill and Resident Evil, complete with tank controls and full-motion video exposition that repurpose footage from the show. Guibert and Manzoni released the first demo for the game on Tuesday, covering the events of Special Agent Cooper’s arrival at Twin Peaks and his first encounter with Laura Palmer in the Black Lodge.