SIX FOUR (I)

Nearing the 400 page mark of Hideo Yokoyama’s much-lauded crime novel and I'm a.) pretty sure that I like it and b.) not quite sure what I was expecting. It certainly wasn't an INSIDER-esque look at the relationship between the Japanese police and the media; perhaps something more along the lines of DRAGON TATTOO or even HIGH AND LOW (a favorite film; mem: still need to watch Spike Lee's HIGHEST 2 LOWEST). Expectations aside, I know like it well enough to have picked up Yokoyama’s other books in English translation (SEVENTEEN and THE NORTH LIGHT) – I'll just be sure to never read the back or anything about any of his work before diving in. Marketing copy expectations are a cruel temptress and, now that I'm over waiting for the kidnapping part to take over, I realize that I should've known better. Even though I did write my own copy for my own book all those years ago but hey, whatever works.

HELL IS US (I)

Impressions at this point, maybe a quarter(?) through the game: a flawed masterpiece. Loathe the combat as it's the least interesting part of the game: this is the first time I've lowered a difficulty level to the easiest because it was getting in the way of the interesting part: uncovering and revealing the world.

Note: doing this is my first recommendation to anyone considering playing HELL IS US. That being said, "Lenient" is a bit too easy and repetitive; the midway, "Balanced," is anything but. A middle ground between the two would be most welcome if future updates don't tweak the combat. In a future replay, I might bump it to balanced since I won't be as occupied with learning the ins and outs of the world.

And it's a game definitely screaming replay: I love its mapless, goal-less, open enough world. My heartbreaking failure to get around to good deeds in time. Best level design I've seen in ages: Hadea has soul to it - not surprising, considering the main reason I bought the game new was that it's the creative director debut of DEUS EX: HUMAN REVOLUTION / MANKIND DIVIDED's art director, Jonathan Jacques-Belletete.

It may not be perfect but it is, so far, something special and new.

KARLA'S CHOICE

Had to give up on Nick Harkaway's debut under his dad's John Le Carré name, KARLA'S CHOICE. Liked what I read of it (and I adore Harkaway's work, GNOMON especially; his turning of phrase and rhythm is spectacular) and Harkaway made an honest go of it, but it lacked the authenticity of his dad's work. Not in the spycraft sort of way, but in the human voice behind it. Felt too much like reading a really good novelization of a really good film adapt of a Le Carré classic: I'd rather read the original. Had a similar feeling watching Mangold's INDIANA JONES flick: the characters are there but the absence of the heart behind is acutely felt. Time to let Le Carré rest. Solid go, but no.